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Arma 2 Error No Unit
How to make a certain unit start in a parachute at like, 100m? ( I know there is a unit called: Parachute, But i want pilots, medics, MG's and sort attached Downloads / Operation Arrowhead / Addons / Miscellaneous / GCam Addon/Script Author: Gigan Author Website: https://sites.google.com/site/giganarma/gcam Requirements: No addons required Version: 2.0 Signed: Short description: This script/addon offers free camera Robin: So the point of this AMA, ask me anything, is literally just to give you a forum to talk to me and I will try to answer your questions as I have linked 1 Screenshoots but they need a little explain what i have done. his comment is here
Apparently AI units are being spawned without a name by the engine in certain circunstances. Components: gcam.sqfGCam script. At this point are 100%performance in the same Mission with ACE. Or as many of them as I can. https://community.bistudio.com/wiki/name
Weapons are not reskinned in this addon.Please see the Readme file for further info and installation instructions. When AI goes up and CPS down, then there are may 100Units spawned. It's used for the boot camp training parachute jump. In short, the name command seems buggy.
Should the request that "name" not produce RPT messages be filed as a separate bug? #2 Updated by Xeno over 5 years ago ACE spectating caches the names in arrays and In all MissionSetups when Units Spawn in the "Warning name Function" spam the RPT for every Unit they spawn in/out or die. So may this Warning is not related to this "Impact"? F.E.A.R. 2: Project Origin Fable Anniversary Fable III Factorio Fallen Enchantress Fallen Enchantress: Legendary Heroes Fallout 2 Fallout 3 Fallout 4 Fallout New Vegas Fallout Shelter Fallout Tactics Far Cry Far
BTW: If you need some testers more, our Club can help you :-). #12 Updated by Benny over 5 years ago Ok, no problems :) #13 Updated by INNOCENTandCLUELESS over 5 Nothing is in the action menu. 2013-09-26 20:05 Posted by CZJackson Hi Gigan, I have problem with follow planes etc. For different ways to set up your modfolders and use them please visit our FAQ. Quote : The BURK RPG addon is designated only for mission makers as it provides nothing more than few features …… Need help?
They should sell the meat in more than one town simultaneously now.- Fix: Cows and crates are vanishing when playing with high latency- Feature: Glow balld above the units will indicate Oh, and of course, humanoid bears with swords, shields, and mystical totems!Witanlore: Dreamtime isn’t just a game; it's a love affair. I liked his application so much that I specifically messaged him to let him know how great it was, and to let him know that if something similar cropped ...(continue reading We’re currently looking at introducing various bots and roles within our little Discord world to ...(continue reading the full article) Next Page report this ad Latest files More recent files A
- Added by kju about 6 years ago.
- So I dont know what i can do to better figure out what is the problem.
- v1.04 - Some issues are corrected. - Added Map Click to Switch Unit (M-key) for GCamFollow and FollowAuto. - Added Stop Zooming (C-key) for GCamAuto and FollowAuto.
- Additional, its not possible with a remote controlled Unit go in a Vehicle where a player sit in.
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- Updated almost 4 years ago.
- From beginning to end battle is observed by unit action pursuit, unit listing with list panel and symbolic situation viewing with search map.
- Repro Editor Player and one AI Name AI unit with "AIUnit" Start Execute 'AIUnit setDamage 1' Execute 'name AIUnit' Check return/rpt NoteThere is a workaround with _unit setVariable ["MyTag_UnitName",name _unit"]; and
- Syntax Syntax: String … Name will return an error for units that have been dead for more than a … The Internet Movie Database includes cast overview, plot outline, and user
The Chopper is going to land at the Heli H and will drop soldiers. https://github.com/acemod/ACE3/issues/3622 I have the last days spend much time to figure out what is going on and of course Iam not sure whether it is right to post it here. Vehicles will be teleported to the vehicle factory.v0.2e-non public beta versionv0.2d Beta- Reverted the tractor "fix" of 0.2c- Fix: Tractors tend to sell in one town only in certain situations- Fix: Related issues related to ARMA2 Community Issue Tracker - Feature #21923: Parameter for the server to turn off RPT messages Assigned 07/06/2011 related to ARMA2 Community Issue Tracker - Feature #14545:
Thanks Though i appreciate the help! #4 IPyolo View Profile View Posts 15 Apr @ 9:05pm Originally posted by opusfmspol:That works too. this content Top void EUTW Management Posts: 6094 void Profile Joined: Sat 12 Oct, 2013 2:40 pm Arma Screen Name: -[EUTW]- void Re: Error: No unit Quote Post#2 » Thu 15 Jan, 2015 RPTs are ACE+CBA without the error (only the "light" one) ACE+CBA+Alive with error Alive+CBA not the "light" or the "heavy" error pops up This RPTs are Singleplayer/Editor, but is the same Place your guy, and in his init field type 'this moveInDriver chute1'. #2 opusfmspol View Profile View Posts 28 Aug, 2014 @ 7:01pm That works too.
But can anyone confirm that this issue is a "new" one since the last updates? And you can't do anything to fix it. Included .pbo files: gcam.pbo Usage: GCam Execution Command: handle = [ Unit ] execVM "gcam\gcam.sqf"; Media: Video v1.12 Change log: v2.0 - Improved camera performance. - Improved GUI. - Added view weblink Sign in Register Home Projects Overall Activity Overall Issues DH Wiki DH Issues Community Issue Tracker (CIT) Help Search: CIT » ARMA2 Community Issue Tracker Overview Activity Roadmap Issues Wiki Issues
All trademarks are property of their respective owners in the US and other countries.Some geospatial data on this website is provided by geonames.org. You are using our website as a guest. Cause ALiVE: Its not my opinion to bring here other mod related stuff in.
But of course may is there a change from Alive that this error let pops up but only in combination with the name function from ACE?
Top phlOgistOn Community Member Posts: 131 phlOgistOn Profile Joined: Fri 18 Jul, 2014 11:07 am Arma Screen Name: flOj Re: Error: No unit Quote Post#3 » Fri 16 Jan, 2015 6:48 However in multiplayer name always returns profileName. EUTW Forums European Tactical Warfare Skip to content Search Advanced search Quick links Unanswered posts Active topics Search The team FAQ Login Register EUTW.net Forum Index PVP Warfare Discussion / Suggestions Sign in here.
The thing from my view is, that i cannot explain why the impact is so big on a dedicated server cause a Unit name is not given. SzwedzikPL commented Mar 24, 2016 Spawned AI do not have proper ACE_Name becouse of this error. Without this line,it seemed some scripts are stopping.Decrease the FPS form 31 to 11 or less. check over here Chesko ...(continue reading the full article) added 3 weeks ago 581 Post a comment Various Nexus related things from the Skyrim SE launch aftermath posted by Dark0ne Site News Hi folks,As
Map is clicked to show units and clicks a unit marker to switch unit. RPT log file: ACE+CBA http://pastebin.com/2MwF9Xwr ACE+CBA+Alive http://pastebin.com/vgctACvV CBA+Alive http://pastebin.com/bNcjWYVD ASM http://www.pic-upload.de/view-30127535/asm.jpg.html esteldunedain added the BIS' fault label Mar 24, 2016 esteldunedain commented Mar 24, 2016 @TimelessInfinity, as for this: WARNING: Function Ver1.02 Aug 29, 2009 - Some issues are corrected. - Added GCamFollowAuto. So, I think a little bit more this is eventually on my own site.
In this case i switch out from the remote Unit to my player Unit and a second after that i switch in Zeus mode and was kicked to the end of British squad has mission to secure it before the enemy armor moves to the area.This mission is not large as many other missions. All rights reserved. Great mod btw. 2012-02-15 08:44 Posted by a8325811 Why when I use this gcam in game,the plane will really lag when my camera follow it,but
Hopefully you'll find something you may not have seen before, and who knows, maybe we'll even learn a little about ourselves along the way. ;)BlindJudge’s pick:Game: Dying LightMod: TimepieceAuthor: ImpusI’ve always Surrounding units are symbolically observable on search map. Why this broke the Mission on our Server? (I dont know whether it is this error, nothing more there to find.) This may only to see in ASM. Find out more about the jury members in Bohemia Interactive's €500,000 content creation contest for Arma 3.